Oedipus Rex

Oedipus Rex
You are going to be the designer for Oedipus Rex – an ancient Greek play by Sophocles. You don’t need to read the entire play (unless you like) – a simple synopsis will do. Based on the play synopsis for Oedipus Rex located at http://www.theatrehistory.com/ancient/oedipus001.html you will address your design of the following areas:

1. Scenic Design

2. Costume Design

3. Lighting Design

4. Sound Design

Write a brief description for each design area of how you would conceive a production of Oedipus Rex, what you would like it to look like and sound like. Be creative! Decide if you want to establish a realistic or fantastical production. Be specific about time period and locations you are trying to capture. Allow yourself to imagine some different and original ways you might design the play. Think about what you might want to see if you went to a production of Oedipus. DON’T dismiss the play as some dusty old Greek thing that doesn’t relate to you – in all actuality the play could be taken out of the headlines of today’s newspapers. Look for ways that a fresh perspective on the design of the play would enhance the story being told. AND – look at other postings for inspirations and adaptations – feel free to comment on what others are proposing. You can also include a treatment of the other areas of design such as make-up and/or masks (if those fit your concept.)

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