Computer sciences and Information technology

Computer sciences and Information technology

Rich Media Technology ITEC20211
1.0 With regard to the production of a video.
Denote in a number of steps, the process, and software required, to create a video containing a mixture of live action, music, animation, special effects and title sequences. (14 marks)

 

2.0 With regard to using Adobe Flash

2.1 Describe three different rich media applications you could make with Flash
(6 marks)

2.2 What are the three different types of Frames used to populate the time-line. Explain their differences. (6 Marks)

 
3.0 With regard to the phenomena of Aliasing and Anti-aliasing

3.1 Explain what is meant by Aliasing, giving examples of both temporal and spatial aliasing (7 marks)
3.3 What is meant by the Nyquist Sampling Theorem? (4 marks)

 
4.0 With regard to image compression technologies

4.1 Describe how Huffman Compression works (6 marks)
4.2 Describe how jpeg compression works (6 marks)

 
5.0 With regard to Vector and Bitmap approaches to representing images

5.1 Explain what is meant by Resolution Independence (6 marks)
5.2 Describe a scenario in which Vector forms of representation would be more appropriate than a Bitmap representation, and say why. (5 marks)

 
6.0 With regard to Analogue and Digital recording techniques

6.1 What is meant by analogue recording? (6 marks)
6.1 List up to 5 advantages that digital techniques of recording have over analogue techniques (6 marks)

 
7.0 With regard to Interactive Rich Media applications

7.1 What is generally meant by Rich media? (6 marks)

7.2 Give examples of four different types of Interactive Rich Media applications and indicate their uses. (8 marks)
PLACE THIS ORDER OR A SIMILAR ORDER WITH US TODAY AND GET AN AMAZING DISCOUNT 🙂

 

© 2020 customphdthesis.com. All Rights Reserved. | Disclaimer: for assistance purposes only. These custom papers should be used with proper reference.